Sets the intensity of the natural lighting on the island.ĭefault, White, Red, Green, Blue, Yellow, Magenta, Cyan DEFAULT - Uses the normal day/night cycle.ĭefault, Comic, Sepia, Retro, Low Exposure, Film Noir Whether vehicles impacting objects will damage them or not. Whether two players on the same team can damage each other or not.ĭetermines whether players collide with or pass through each other. Keep Player Built Structures Between RoundsĬauses player built structures to be kept between rounds.ĭetermines whether spectating players can watch other teams.Ġ, 1, 2, 3, 5, 10, 20, 30, 50, 100, 200, 300, 500, 1000, 2000, 3000, 5000, 10000, -10000, -5000, -3000, -2000, -1000, -500, -300, -200, -100, -50, -30, -20, -10, -5, -3, -2, -1ĭetermines the amount of score awarded to a player when they eliminate another player.ĭetermines the amount of score awarded to a player when they assist in eliminating another player. Sets a multiplier to apply to vehicle trick scores. Only applies to published islands.ĭetermines the length of countdown after game start or round start before players can begin acting. Specifies whether the game will start automatically after a selected amount of time. Off, Immediate, 5 Seconds, 10 Seconds, 15 Seconds, 20 Seconds, 30 Seconds, 60 Seconds, 90 Seconds Only allow players to respawn if there is a valid spawn pad available. Time is set via Respawn Time setting.ĭetermines where players respawn when the game ends. Specifies where players will spawn when the game starts.Ĭhanging respawn type to wave causes all players eliminated during a certain window to respawn together. Set to SPAWN if you want players to join while in progress. Specifies what to do when a player joins while a game is still in progress. Spectate, Spawn, Spawn On Next Round, Spawn Team 1-16 Specifies the duration of each round, or the game itself if there is only one round.Ĭauses the player or team with the fastest round win time to win the match overall.ĭetermines whether all teams must complete the win conditions for the game to end.ĭetermines the overall win condition for the game.Ĭauses the round to end when a player or team has achieved the specified number of eliminations.Ĭauses the round to end when a player or team has destroyed the specified number of creatures.Ĭauses the round to end when a player or team has completed the specified number of objectives.Ĭauses the round to end when a player or team has acquired the specified number of collectible objects.Ĭauses the round to end when a player or team has achieved the specified score.ĭetermines whether the game should end when there is only one player or team still alive in the match. None, 1 Minute, 2 Minutes, 3 Minutes, 4 Minutes, 5 Minutes, 6 Minutes, 7 Minutes, 8 Minutes, 9 Minutes, 10 Minutes, 12 Minutes, 15 Minutes, 20 Minutes, 30 Minutes, 45 Minutes, 60 Minutes, 90 Minutes, 120 Minutes Not supported when 3 or more teams are asymetric or when teams are set to cooperative.Ĭauses the game to end when one player or team has won enough rounds that they can no longer be beaten.ĭetermines whether team names and colors change each round or stay as they are at game start. Can be used to create infection style games.ĭetermines the number of rounds to play before the game ends.ĭisabled, Every Round, Every Other Round, Every 3rd Round, Every 4th Round, Every 5th Round, Every 6th Round, Every 7th Round, Every 8th Round, Every 9th Round, Every 10th Round, Every 20th Round, Every 40th Round, Every 60th Roundĭetermines how frequently teams should be rotated. Specifies the team a player will move to when they use all of their spawns. Player Eliminated, End Of Round, End Of Gameĭetermines whether a player's class should be reset to their default.ĭetermines the number of times a player can spawn into the game, including the initial spawn at game start. Maximum number of players allowed into the game.Ģ - 16, Custom, Free For All, Cooperativeĭetermines how many teams players will be divided into.ĭetermines the default class for players at game start if their class is reset. Game Optionĭetermines whether voice chat should be allowed within teams, between all players, or not at all. Below are a list of all island settings in this Gamemode. My Island My Island is a range of settings in Fortnite: Creative that alter the gameplay of your creative map/ Island at game start.
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